

System.ArgumentOutOfRangeException: Length cannot be less than zero.Īt (Int32 startIndex, Int32 length)Īt ()Īt (String CheckBoxName)Īt 2Game_Click(Object sender, EventArgs e)Īt .RaiseEvent(Object key, EventArgs e)Īt .OnClick(EventArgs e)Īt .HandleClick(EventArgs e)Īt .HandleMouseUp(MouseEventArgs e)Īt .FireEventInteractive(EventArgs e, ToolStripItemEventType met)Īt .FireEvent(EventArgs e, ToolStripItemEventType met)Īt .OnMouseUp(MouseEventArgs mea)Īt .OnMouseUp(MouseEventArgs mea)Īt .WmMouseUp(Message& m, MouseButtons button, Int32 clicks)Īt .WndProc(Message& m)Īt .WndProc(Message& m)Īt .WndProc(Message& m)Īt .WndProc(Message& m)Īt .ControlNativeWindow.OnMessage(Message& m)Īt .ControlNativeWindow.WndProc(Message& m)Īt .Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** So your method actually worked the mod manager is working now but i keep getting an error : Length cannot be less than zero. there is no need to actually delete them either, you can just rename them to or something of the sort if you want to be sure you want to review or recover them later.deleting GameData.xml is just an easy way to reset the paths, mod_manager_settings_v2.xml contains default program settings which you won't need to change anyway and the last managed game, so that the program loads its profile automatically on the next run - no vital info that you cannot recover (profiles are stored separately).you can manually edit the path, save and launch again

if, for whatever reason, one is not blank but contains an invalid path, then you get that error message.if it is blank ("") for all games defined in the list, the program should try to detect the games location and fill the list you are only interested in the ExePath parameter.in GameData.xml look at the lines starting with 712100'.Also, and this is very important, you need to launch the game at least once after installing it through Steam, let the additional setup take place, let the launcher start, (add a mod or not), launch the game, quit from the menu and only then start the mod manager and try to detect it. Reasons for not detecting your game could be non standard location (like custom steam library) or changing your drive letters or moving a game after it was previously located.2nd xml should be generated after you successfully launch the mod manager and save a profile or launch a game.If not, ask again, provide more context and maybe we'll figure it out together. I am just a normal user, not associated with the development team, so what follows is just what I figured out for myself.
